Not a mechanic, but something that infuriated me. Cutscene versions of characters being stupid or comparatively pathetic railroading therein because the game designer and storywriters can't think of a good way to get a character from one situation to another (Sakurai touched on this rather well Punishing a player outside of their control is always reprehensible).Īnd of course most others mentioned here. It seems like most systems these days have terribly regressed from what we had even over a decade ago. A slightly delayed spawn is better than a terrible spawn. near teammates" heuristics that then also proceed to fail completely at following them. ![]() Spawn systems based off of mere "enemy in area vs enemy looking in that direction vs. Netcode and matchmaking programming is difficult to be sure, but that's literally just list operations. not matching a group of 5 randoms with a premade team of 5 players). Of course, many would disagree with that - but it seems like a necessity for anything competitive when the matchmaking system fails to match by party sizes (i.e. Lack of forced team scramble for console matchmaking games. Wait, how is holding/pressing a crouch button to crouch an infuriating mechanic?Īnyways, by far, for me, are the following: If you want a summary of one of the better games I've played (seriously white-knuckled through the whole time), I can supply it but it's too long to just put out without interest. Plus they also propose real deals and not this "give me stuff" bullshit that Civ Ai likes to do. I've had games where they've helped me out of a pinch. At higher difficulty levels these ships are tailored to the opposition, so players sending fleets of laser-armed ships may find them repulsed by shielded defenders, while those preferring to employ mass drivers will find that they come up against heavily-armored opposition instead. The AI also makes use of technological developments to design ships of its own. Levels 8 through 12 are aided by economic advantages and other bonuses. Levels 1 through 6 implement less sophisticated strategies/counter-strategies and (except for level 6) are hindered by economic handicaps. Full AI capability is granted at the 7th level ("intelligent"). ![]() The game offers 12 levels of AI intelligence for opponent civilizations. You should look into getting Galactic Civilizations II: Ultimate EditionĪ major focus of Galactic Civilizations II is the artificial intelligence of its opponents, due in part to the deliberate omission of multiplayer in favor of the single player experience. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. ![]() ![]() Promotion must be kept within acceptable limits.Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion.Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. r/Games is for informative and interesting gaming content and discussions.
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